gamemastery "Elder Scrolls"-Style Lore for D&D Elder Scrolls provides the perfect example for delivering lore in our tabletop roleplaying games.
gamemastery Seeding Secrets and Clues When we seed players with secrets and clues, we pull in aspects of their character and invite exploration.
gamemastery Unprepared and Never Better I don't think it's reasonable to advocate for always being unprepared. But there is magic in that space. So maybe from time to time, be unprepared.